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  1. Segmentation Team Publishes at ACM’s Applied Perception Symposium

    The 3D Segmentation team published their fourth paper, “How experts’ mental models affects 3D image segmentation” at ACM’s Symposium on Applied Perception (SAP), held July 22-23, 2016 in Anaheim, California. The ACM published the paper to the SAP ’16  proceedings. The paper outlines the research design behind the following hypothesis: Provided with a 3D structure and slicing plane experts are able to predict the 2D contour, how 2D contour changes with small view changes...
  2. Segmentation Team Publishes at VINCI 2016

    The 3D Segmentation team presented their third paper this year, “Eliciting Tacit Expertise in 3D Volume Segmentation” at the 2016 Symposium on Visual Information Communication and Interaction (VINCI), held Sept.24-26 in Dallas, Texas. The ACM published the paper to the VINCI 2016 symposium proceedings. The paper examines manual (semi-automatic), low-level (perceptual) and high-level decision making by experts dealing with 3D data. The analaysis hopes to provide valuable information used to design more accurate, efficient, easier...
  3. Segmentation Team Publishes at ACM’s ETRA Symposium

    The 3D Segmentation team at xREZ Art + Science Lab published their second paper this year, “Where Do Experts Look While Doing 3D Image Segmentation” at the 2016 Association for Computing Machinery’s (ACM) Symposium on Eye Tracking Research & Applications (ETRA), held March 14-17 in Charleston, South Carolina. The ACM published the paper to the ETRA 2016 symposium proceedings. Anahita Sanandaji of Oregon State University, Ruth West of the University of North...
  4. xREZ Presence Research at ERVR 2016

    xREZ Art + Science Lab students Max J. Parola and Violet Johnson, together with professor Ruth West presented their research on presence in virtual environments at The Engineering Reality of Virtual Reality 2016 conference held in San Francisco Feb. 18, 2016. Their paper, “Turning Presence Inside-Out: MetaNarratives” traces operational definitions of presence from a variety of researchers. Presence in virtual environments has been called a “sense of being in an environment” , an “illusion of nonmediation”...
  5. Segmentation Team Wins Best Paper at ISVC 2015

    xREZ Lab’s 3D Segmentation research team won best paper for their publication, “Guided Structure-Aligned Segmentation of Volumetric Data” at the International Symposium on Visual Computing (ISVC) 2015 conference, held Dec. 14-16, 2015 in Las Vegas, NV. The paper, authored by Michelle Holloway of Washington University in St. Louis, Anahita Sanandaji of Oregon State University, Deniece Yates of Oregon State University, Amali Krigger of Oregon State University, Ross Sowell of Cornell College, Ruth West of...
  6. Julie Libersat Presents ROAM Research at National Art Education Association

      xREZ Lab Team member Julie Libersat presented her research at the National Art Education Association National Convention in New Orleans March 26, 2015. Libersat is a new media graduate student and candidate for a master’s in art education. Her talk at NAEA, delivered with co-author UNT assistant professor of art education and art history Dr. Perez de Miles, was titled “Walking and Mapping in Art: Emergent Cartography and Spatial Exchange.” Libersat...
  7. New Publication – “Embodied Information Behavior, Mixed Reality and Big Data”

    (Images courtesy: Microsoft © 2015, DAQRI LLC © 2015, Atheer Labs © 2015) Professor Ruth West, together with two students and a University of Tasmania collaborator, published in the proceedings of the SPIE, The Engineering Reality of Virtual Reality 2015. West presented the paper to an enthusiastic audience at the conference held in San Francisco Feb. 8-12, 2015, followed by a lively question-and-answer session. The paper “Embodied Information Behavior, Mixed Reality and Big Data” is...


xREZ Art + Science Lab

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xREZ Art+Science lab forges productive paths that harness the unique creative forces found only at the intersection of the arts, sciences and humanities to open new portals of imagination, knowledge and communication.Our goal: alter the landscape of human endeavor to create transformative impact on our world and our future.

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